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I just ran past all the enemies, jumped and dashed over most of them.

Koishi's shooting noise is 128% concentrated ear rape.

Art style is very cool and the animations(except for the idle animation of Kokoro) felt good. However I find that the feedback you get when you hit an enemy could be done better.

And this one goes into "games I was actually able to complete." Praise be checkpoints. I didn't actually die at any point, but the full health restoring was just the thing I needed.

Yay for more Kokoro games. :)

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I really like the art style of this game! The mechanics are fast and easy to use, but I feel the ranged attack feels a bit weak in comparison to the melee. Overall an enjoyable experience!

Yup! We designed the range attacks to be weaker than the melee because we're worried that players wouldn't use the melee anymore.  We're glad you enjoyed it :D

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This was a very fun game! At one point the game started lagging and all I could do was dash and I just flew straight across the whole level. The art style in this game was very cool and I enjoyed the story :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)