Catch Hina
Deep within the Great Youkai Forest, Hina Kagiyama happily spins. Suddenly, she gets dizzy and confused but DOESN’T STOP SPINNING. It’s up to Nitori to save her before she hurts herself. CATCH HINA!!!
(Submission to the Weekly Game Jam – Week 153: Roll)
(Submission to the Touhou Pride Jam 2) - Top 11 out of 28
Roles:
Developer - Phoskryfes
Artist - Carmela Ramos (SinigangShake)
Level Designer - Anpan
Music: Susumu Takajima of Drillimation Systems Co., Ltd.
Composition copyright ZUN. Arrangement copyright Drillimation Systems Co., Ltd.
Touhou Project original concept, characters, and other elements are the property of ZUN and Team Shanghai Alice. This game is a fanmade work and is not affiliated with or endorsed by the original creators. Please support the official releases.
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Development log
- Version 0.2 UpdateJun 21, 2020
Comments
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Adorable and light but not too easy puzzles. And the end graphic makes me squeeeeeee. XD
The soundtrack for it is now available on YouTube.
The introduction and tutorial was very nice, but the puzzle aspect could have really benefitted from a fars forward button. Quite some stratches require me to wait for Hina to move, and while her slow moving is good for when you are still solving the puzzle, after it is practically finished, the wait is boring. The art style is then very cute to look at, but it still takes it out of the game.
Thanks! May add a fast forward button after the jam. :)